A collection of issues 4-6

CRITICAL BOTCH the comic (book two)

In the continuing adventures of Critical Botch the Comic, the gang rests after a night of breaking their friends out of prison. They dig through stolen bags they took from the prison to discover magical items. Within these magical items lies an amulet witch contains the power of evil… so naturally, the gang hands it over to a demon.

The very next day they move onto the town within the walls of Ironhaven, to explore and spread incorrect rumors going around town about a gang of “murder-hobos”.

Find out what happens when professional wrestlers get together to play some D&D.


118 pages

CRITICAL BOTCH the comic (collection 4-6) (lulu.com)